don't see users

Dec 11, 2012 at 8:51 AM

good morning
I have problems with clients.

are unable to see each other.

if you connect to the external server it's ok.

but with multicast do not see

Dec 11, 2012 at 8:59 AM

i have 4 computers

1 win 2003 (chat server and multicast active)
1 win 7 32bit
1 win xp 32bit
1 win 7 64 bit

no one sees anyone except win 2003 sees all.

Dec 11, 2012 at 9:02 AM

You don't need to use multicast service if your network already supports multicasting on
Please note is not an external server. It is multicast ip address that is only valid in your local lan. 

Dec 11, 2012 at 9:10 AM
Edited Dec 11, 2012 at 9:10 AM

interesting, I thought it was an external address.
But he that doeth the server? By doing so, you have a broadcast network and a possible overload?

But with ALL PC version 3.1 works correctly with multicast into my windows 2003
With ALL PC version 3.2 do not see users.

Dec 14, 2012 at 12:42 PM


Dec 14, 2012 at 12:58 PM

Please read about UDP Multicasting to know how multicast works in a network. There doesn't need to be any server. Packet sent on this address is received by all machines running squiggle.

If you still want to use multicast service then can you make sure sure all the necessary ports are not blocked in firewalls of the machines? And the multicast service is added as an exception in firewall of the machine where it is installed. Check the config file to see which ports you have to unblock.

Dec 14, 2012 at 3:10 PM

There is no way to use a computer as a server for squiggle?

so as to use UNICAST instead of MULTICAST?

Dec 21, 2012 at 7:27 AM

Multicast service would be the server you want. You can install it and make sure it is not blocked by firewall as I mentioned earlier.

Please download and try the latest revision of 3.2 to see if it works.